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dc.contributor.advisorAtkinson, Carol A.
dc.contributor.advisorBenton, Carol L.
dc.contributor.advisorBaker, Barbara L.
dc.contributor.authorWrisinger, Carli
dc.descriptionIncludes bibliographical references (pages 140-151)en_US
dc.description.abstractCritical theory suggests cultural myths tap into deeply held emotions that reflect on and help us understand the human experience. This study seeks to better understand how myth emerges in The Legend of Zelda video game series over time. Connecting elements within several installments to Joseph Campbell’s seminal work, The Hero with a Thousand Faces, this textual analysis explores the games’ mythic ties as depicted in its coded narrative components. The study breaks new ground in two areas: 1) because monomyth is typically applied to literature and traditional media, rather than video games; and 2) as such, aspects of Campbell’s myth requires some adjustment to address the interactive nature of the medium. The addition of the interactive component allows the player to fill the role of the hero, and, effectively, become the hero (to the extent the game’s code will allow), making the story (and myth) all the more accessible.en_US
dc.format.extent1 PDF (viii, 161 pages)en_US
dc.subjectThesis -- Legend of Zelda (Game).en_US
dc.subject.lcshLegend of Zelda (Game).en_US
dc.title"Link"ing Monomyth and Video Games: How The Legend of Zelda Connects Myth to Modern Mediaen_US
dc.typeThesisen_US of Central Missourien_US

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  • Electronic Theses
    Theses written by graduate students at the University of Central Missouri.

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